By Mario Szpuszta, Ingo Rammer
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Extra resources for Advanced . NET remoting
Shared Interfaces In the first examples in this book, I show the use of shared interfaces. With this approach, you create an assembly that is copied to both the server and the client. The assembly contains the interfaces that will be implemented by the server. The disadvantage to using this process of sharing the metadata is that you won’t be able to pass those objects as parameters to functions running in a different context (either on the same or another server or on another client) because the resulting MarshalByRefObject cannot be downcast to these interfaces.
ObjRefs are pointing to server-side objects. When a variable referencing a MarshalByRefObject is passed as a parameter to a remote function, the following happens: the ObjRef is taken from the proxy object, gets serialized (ObjRef is [Serializable]), and is passed to the remote machine (the second server in this example). On this machine, new proxy objects are generated from the deserialized ObjRef. Any calls from the second machine to the remote object are placed directly on the first server without any intermediate steps via the client.
In this instance, you use the same server application as in the preceding example. Listing 3-15. obj. ReadLine(); } } } When looking in the client’s output in Figure 3-18, you can see that both long-running methods have been called at nearly the same time. This results in improved runtime performance, taking the execution time down from 12 seconds to 8 at the expense of making the application slightly more complex. qxp 3/11/02 2:54 PM Page 63 Remoting in Action Figure 3-18. Client output when using asynchronous calls The server output in Figure 3-19 shows that both methods have been entered on the server at the same time without blocking the client.
Advanced . NET remoting by Mario Szpuszta, Ingo Rammer